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Stephan Ungerboeck
Stephan Ungerboeck
Freelancer
Vienna, Austria

Summary

Character Artist and 3D Sculptor | Specialized in Figure and Concept Sculpting for 3D Printing, Video Games, and VFX

With a variety of experience in character modeling, I bring a deep understanding to the digital figure process. My types of works incorporate model creation for videos games and film to creating life-sized statues.
My workflow incorporates standard production software such as ZBrush, Blender, Maya, Photoshop, and Substance Painter to create remarkable models for various use cases.

Skills

Digital SculptingCharacter Modeling3D ModelingConcept ArtIllustrationCharacter Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Blender
Blender
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Illustrator
Illustrator